This month at Longbox Graveyard is all about monsters, and while Swamp Thing isn’t the first of his kind (that would be The Heap), and not even the first muck monster from the Big Two (as Marvel’s Man-Thing debuted several months earlier), Swamp Thing is certainly the most famous and best-realized of all the the many fiends stalking the four-color funny book bogs.
Originally appearing in a short story in House of Secrets #92, Swamp Thing made his first full-length appearance in somewhat altered form in 1972’s Swamp Thing #1. The product of a close collaboration between writer Len Wein and artist Bernie Wrightson, Swamp Thing is one of the greatest creature designs in all of comics. With his craggy brows and half-skull face, Swamp Thing is perched on the edge of uncanny valley, with a visage by turns soulful and monstrous, the perfect mask of torment for forlorn man-turned-monster Alec Holland.
Later creators — including luminaries like Alan Moore, Grant Morrison, Mark Millar, Brian K. Vaughn, and Scott Snyder — would develop Swamp Thing into an elemental champion at the center of a complex and expansive comics cosmology, but the original Wein & Wrightson version of the character is simplicity itself. Tasked with creating a bio-restorative formula by the government, scientist-couple Alec and Linda Holland retire to a remote swampland laboratory, where they are immediately menaced by thugs intent on stealing their knowledge. One thing leads to another, and before long a bomb has gone off and a flaming Alec Holland has plunged into the muck, only to rise as the avenging muck monster, Swamp Thing!
This is a taut and effective horror comic, strongly-written by author Len Wein and lent an extra layer of creepy by the uncredited letterer, who employs drippy caption boxes to good effect. Perhaps that letterer was artist Bernie Wrightson, who put his stamp on every other aspect of the book, creating a swamp-gothic look on the fly — a world of shadowy locales that are still perfectly detailed, and populated with heavy-featured thugs rendered with such skill that you don’t recognize the degree to which the art uses comic exaggeration until you’ve read the book two or three times.
Wrightson would go on to become one of the most celebrated artists in the medium, but he was largely unknown when Swamp Thing debuted … and what a debut it is. This is a mature work with a rare balance of style, mood, character, and storytelling.
It’s also a simple story, as befits the best origin tales, setting the table for stories to follow by introducing the main characters, and establishing our (anti) hero’s all-important powers and foibles. Of interest to fans of later incarnations of Swamp Thing (or readers more familiar with the minimally-sentient Man-Thing), this version of Swamp Thing is fully aware of what he is.
Alec Holland’s scientific mind instantly comprehends what has happened to him, and there is a minimum of mooning around and identity crisis before Swamp Thing gets down to the business of revenge.
And that’s the long and short of it, really — in “Dark Genesis” we have a bare bones Silver Age horror comic, an on-the-rails story that could pass for a one-and-done entry from EC’s Tales From The Crypt. Swamp Thing’s many complications and evolutions would come later, and it is a testament to the solid foundation laid down by Wrightston and Wein that this most basic muck monster is still surprising and delighting us forty years later. I personally revere Alan Moore’s 1980s reinvention of this character, but there’s also room in my collection for this simpler version of Swamp Thing, an effective and eminently memorable character in its own right. You won’t find this 20-cent comic in dollar boxes any longer, but affordable reprints are readily available, should you wish to familiarize yourself with the original adventures of this greatest of the swamp monsters! (A digital version of the story was also available for free direct from DC Comics at the time of this writing).
(And if you want even more Swamp Thing, check out my review of the rest of the series, here!)
TOMORROW: Marvel Value Stamps!
Raise your hand if you’ve waited since 1962 for the return of the Stone Men of Saturn! Anyone? No? Me neither. But you’re getting them, whether you want them or not, as Thor and his pals make an unscheduled landing on a lonely asteroid, only to be ambushed by those self-same anonymous bad guys who hadn’t been seen since Thor’s original journey into mystery.
A bit of hammer work and the hapless Stone Men are marooned once more, while Thor sails off in his outer space Viking boat in quest of the missing Odin. Throughout this story, Thor and his fellow Asgardians seems to function just fine in the same kind of inky blackness of space where Thor froze solid in his own Annual. No matter, just go with it … or as they like to say in Asgard, So Be It!
- Script: Len Wein
- Art: Tony DeZuniga
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Incredible Hulk #207
When they say Hulk meets the Defenders, they mean it. This reads just like a Defenders of the era — Sal Buscema art, Hulk calling Nighthawk “Bird-Nose,” Doctor Strange as an old man in a flying bathrobe, Valkyrie hitting everything with the flat of her blade … the works! Hey, even Red Guardian is here, throwing her belt buckle at the Hulk. (Like that’s going to help). Hulk is on a rampage because Jarella is dead and he has some notion that Doctor Strange can fix it.
He can’t. For whatever reason, this is one death that Marvel can’t reverse. (This time). Hulk takes the news hard and wrecks a freeway. But buried beneath all the “Hulk Smash” is some genuine pathos from writer Len Wein. The Hulk has lost his love; he’s grieving, and coming to terms. Poor guy. The end of the issue promises a bold new direction for the Hulk in the month to come but I recall it was the same creators doing pretty much the same stuff, so not sure what to make of that. The boring predictability of mid-to-late Seventies Hulk was half the charm of this series. Don’t mess with a bad thing!
- Script: Len Wein
- Pencils: Sal Buscema
- Inks: Joe Staton
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