Just a couple weeks ago I admonished myself for crossing the streams, mixing my comics interest with my boardgame hobby. And here I go again. But this time, it is my secret identity as an app developer that collides with my comics obsession.
We live in an era of digital disruption, where electronic distribution of entertainment has savaged the music business, turned the book business upside-down, hit video games below the waterline, and cut the pins out from under the DVD business. In every case the drumbeat has been the same — more frictionless distribution of content, more choices for consumers, and a sharp decline in power and profits for stakeholders dependent on the previous means of sales and distribution.
read more: The Digital Disruption — Connectivity & The Diffusion of Power
Aside from concerns over digital piracy, comic books have thus far largely escaped this disruption. We’ve been hearing about digital comics for so long that it’s hard not to figure digital is the future of comics … and always will be. Despite recent high-profile shifts to “day and date” distribution of digital comics alongside print, digital comics have been slow to make inroads versus the print market. Digital comics are available through on-line subscription and various apps, but we haven’t seen headlines about great sales success using these channels.
As an app publisher, I can tell you that when a company characterizes their sales success in terms of all-time records or a percentage of increase that … they aren’t terribly proud of their sales figures. If you sell a million units, you shout it from the rooftops. If you shift a lot of free copies with mediocre paid conversion, you trumpet that downloads are up 500%. It’s how the game is played.
There are a lot of theories about why digital comics have been slow to take off. They’re too expensive. They’re inconvenient compared to print. They’re too easy to get for free.
read more: “Comic Book Comics” The Rise of Digital Comics & Piracy
It might also be that comics aren’t relevant enough to make the transition to this new era. Like radio dramas, model railroading, and CB radio, comics may be on the path to extinction, with most folks content to get their superheroes at the movies, while I circle the wagons and review thirty-year-old comics here at Longbox Graveyard.
Might comics somehow reinvent themselves to reverse their decline? Even setting aside the digital question, the overall trend of comics sales has been flat or down and to the right for years if not decades. Are comics as we know them on the verge of extinction? What changes must comics make to compete for hearts and eyeballs in this new digital world?
With pretty much zero ballyhoo a comic appeared last month that I think marks a watershed moment for digital comics. Don’t feel bad if you missed it. Even with my intense interest in comics and apps I would have missed it entirely if I hadn’t been reading my usual business news.
The book is called Operation Ajax, and I think it pretty much cracks the code for digital comics.
Check out the video:
Let me admit right away that I am in love with this work — as a history wonk, a comics fan, and an apps freak this project could have been created specifically with me in mind! Let me also admit that as a hard-nosed developer working full time in the app space I know full well that the upside prospects of an iPad-only graphic novel based on the real world story of CIA operations in Cold War-era Iran are … challenging, to say the least.
But let me dispel the first thing that probably crossed the minds of veteran comics fans when they saw that video.
Operation Ajax is not a motion comic.
Operation Ajax is a comic told with motion. And that makes all the difference. Where motion comics are caught in a ghetto somewhere between comics and animation, Operation Ajax instead uses the movement and sound toolbox of motion comics to advance the art and create what I feel is the first comic book genuinely native to the digital form. There’s no spoken dialogue in Operation Ajax — this is still a reading experience. But it is a reading experience that embraces technology rather than merely accommodating it. Operation Ajax isn’t a bunch of pages ported to an iPad and then viewed through the knothole of a moving window settling on one panel at a time. Instead the art and words have been built from the ground-up for this new form, layering atop one another to tell a story in a way comics fans will find familiar, but that is at the same time new thanks to how the Ajax storytellers control pace and presentation in ways that paper comics cannot match. But Ajax still has much in common with standard comics. Most critically, rather than abandon comics page form in favor of single-panel viewing, Ajax retains a conventional page architecture to tell story with juxtaposed images while at the same time presenting its panels in an original and technologically appropriate way.
It is difficult to describe, and any screen shots I provide are an inadequate representation of the full work. The video gives some sense of Ajax but the app must be experienced for the promise of this form to be fully appreciated. The reader still controls the overall pace of the story by tapping the screen to advance the story from panel to panel, but because the reader cannot glimpse ahead to preview panels before he gets to them — and because of the way panels appear, move, evolve, and relate to each other — the experience of reading Ajax is unique. It isn’t static like a comic, but the motion of Ajax isn’t remote like a movie. The reader interacts with the motion and pace of Ajax as he would by reading a conventional comic, but the methodology of the form more closely approximates storyboards for film, while simultaneously feeling fresh and not some lesser aping of cinematic form.
The Ajax format is particularly effective in building tension. Operation Ajax tells a complex and multi-layered story of Iranian politics and espionage, and it opens with a frightened CIA operative caught up in Iranian mob — a mob he is trying to spark into chaos by tossing a bomb into their midst. The agent rushes down an alley, trailing his local Iranian asset; he opens his brief case and is instructed on how to prepare his bomb; the fuse is sparked (and we hear it burn down); the agent is framed against blackness with the bomb burning in his hand, his companion urging him to throw …
… we push in while the agent is frozen with panic, the bomb threatening to blow his arm off; there’s no time, he’s going to be killed!; the bomb arcs through darkness, explodes (you see this explosion right at the beginning of the video above); then the shocked and disoriented face of the agent blurs and bleeds into a watery reflection as we move forward in time a half century, and a now ancient ex-CIA spook peers into the water from the back of his boat, his memories stirred up afresh by overhearing a radio report of violence in the Middle East.
The technique works in quiet moments, too, as in this multi-screenshot sequence that shows how a haggard Shah of Iran feels as he gets toward the end of his rope:
Everyone I’ve shared Ajax with has had an “oh shit” moment seconds after starting the story, understanding as they watch the panels unfold that the storytelling world has changed in a fundamental way. Market indifference or the choice of topic or the vagaries of App Store marketing may determine Operation Ajax’s fate irrespective of the quality of this presentation, but there is no doubt in my mind that this work charts a new paradigm for how graphic novel stories can be told using touch tablet technology.
And it arrived like a bolt out of the blue! The project is massive — 210 pages of art in an eleven-chapter graphic novel, supported by character dossiers, reproductions of historical documents, and period newsreels. Operation Ajax is smarty written, expertly drawn, entertaining, thought-provoking, and at the cutting edge of graphic novel storytelling in its use of technology. Where did this thing come from?
I had to know!
And so I tracked down two of the principles behind Cognito Comics’ Operation Ajax — Ash Aiwase and Daniel Burwen — and asked them all about it!
Longbox Graveyard (LBG): Can you provide a brief history of Cognito?
Daniel Burwen: Cognito Comics was started by myself in early 2008. I had been working in the video game industry for a few years at EA and Activision, and was looking for something more meaningful to work on than the next Tony Hawk sequel. I took a teaching gig and ran the company out of my small apartment in Oakland for several years while my writer, Mike de Seve, finished the script. When we started to go into art production in early 2010, I moved the company into a dedicated office in the Mission district of San Francisco next to Tall Chair, the company who provides us with The Active Reader (technology employed by Operation Ajax).
LBG: How did you come to tell this story? Did the idea for this graphic novel predate Cognito and the interactive form that you have used, or was this always conceived as an iPad project?
Daniel: After the Iraq war broke out in 2002, I was left asking a lot of questions. When I discovered Stephen Kinzer’s work Overthrow, I felt like I had found the missing pieces. I knew I wanted to use my talents in art and tech to bring these stories to a wider audience, but was not sure how to do that easily with video games at the time. I thought a traditional print graphic novel would serve my mission better, and after pitching Kinzer at a book signing (he said yes), we were off and running. It wasn’t until the iPad was announced in early 2010 that I considered changing the format for this new platform.
LBG: Tell me about the creative team on Ajax. Where have they worked before, and which characters or projects have they handled?
Daniel: We worked with a few guys that those in the comics world might recognize. Steve Scott (Batman Confidential, X-Men Forever, JLA) did the bulk of our covers. Jim Muniz (X-Men, Hulk) did some early character designs for us and helped set the overall visual style. Steve Ellis (Iron Man, Box 13, High Moon) did a chapter for us.
Ash Aiwase: We also worked with Xeric award-winning writer Jason McNamara (The Martian Confederacy, Full Moon) to adapt Mike’s script to comic book format; I actually met Daniel at one of Jason’s signings, and that’s how I wound up getting involved with Cognito Comics.
LBG: How did your understanding of the graphic novel format change in telling the story using this technology?
Daniel: I think the hardest part was learning how to make comics. Ajax is entirely built off traditional comics, and it’s because the traditional compositions work in print that the animation and interactivity works in the iPad version. Figuring out how to create a compelling animation style that honored the print page legacy was key. It was very easy to over-animate the content, and I discovered it’s a fine line between creating a poor film experience versus a rich reading experience.
an Operation Ajax master page, prior to formatting & editing for the Active Reader
LBG: To what degree do you feel this new form requires content be created with it specifically in mind? Would you expect that an existing graphic novel could be edited and be presented in this new form?
Daniel: I think there is strength in both approaches. We are now starting production on our second comics project, and the pages are formatted in landscape. It really changes the animation style and it seems like there isn’t a single solution that solves every problem. There will always be creative approaches for translating print content across different platforms. However, being able to start with the tablet in mind allows for some really cool techniques that just aren’t there with print.
Ash: We’ve toyed around with the concept of putting legacy comics material on our platform, and the results were very surprising — we had a lot of fun giving print pages the Ajax treatment! That being said, you’re right in that you can do a lot more with material that’s been created with The Active Reader in mind.
LBG: Why this story? Is it a passion project for anyone on the team? Iran is at the center of some very scary world headlines right now — do you worry the audience may reject your work, thinking it has a political agenda?
Daniel: It’s a passion project for me personally. I do not want to see the US start another war in the Middle East. I think if more Americans were knowledgeable about the Foreign Policy record of the US, we may not have ended up invading Iraq. My hope is that by bringing this story to a Western audience, that audience will learn something new, question their assumptions, and perhaps the relationship between Iran and the US will change for the better. We definitely tried to focus on presenting information as opposed to editorializing, and I hope people will see Ajax as a source of information from which to further refine their own views and opinions.
LBG: What is next for Cognito? Will you continue to do similar real-world historical projects, and/or will you tackle more conventional comic book material? Do you wish to license your platform to other publishers?
Daniel: While I have a soft spot for socio-political work, it was a long and exhausting haul to get Ajax out the door at a level we felt proud of. Our next piece is not political and much more modest in scope, with the intent of pushing the boundaries of this new medium. I sincerely hope to do another work like Ajax in the future, there are many more stories like this that I would love to help tell.
Ash: We’re full steam ahead on a couple of internal projects and have also been talking to a number of people who are interested in collaborating in this space. I think we have some exciting times ahead!
Thanks to Daniel and Ash for making time for Longbox Graveyard!
Look, I’m a comics fan and an app developer but I don’t have a dog in this fight. I don’t plan to be part of the crusade to transform comics for the new digital century. But as a fan of the form I would love nothing better than to see this technology and these storytelling methods take root, reach a wide audience, and change the way we experience graphic novels. Regardless of your interest in the subject, or where you stand on the issues confronting comics in their digital transition, you owe it to yourself to buy this app right now for your iPad — or beg, borrow, or steal a friend’s iPad to experience Operation Ajax. Time will tell if this is a pivotal product or an historical oddity, but today, at this hour, I think Operation Ajax is the apex of graphic storytelling on the iPad.
Don’t miss it!
(Update: Operation Ajax is now available for iPhone, and there is an “app tour” video for the comic HERE).
NEXT WEDNESDAY: #29 “D” Is For Deathlok!
- Digital Comics for Dummies (pinkbananaworld.com)
- Comics on the iPad: will the new iPad attract paper readers? (arstechnica.com)
- Project Gamma: A New Experience for Comic Fans (analogaddiction.org)
- UltraViolet, comic books and the rise of digital download codes as a second market (thenextweb.com)
- How Marvel Experiments with New Digital Comic Formats (geobrava.wordpress.com)
- What’s with Comic Books these days? (lunaticoutpost.com)
- Digital comics come to life on tablets (reviews.cnet.com)
- James Cameron: Innovation trumps digital piracy (reviews.cnet.com)
Posted on December 28, 2011, in Other Media and tagged Active Reader, Cognito Comics, ComiXology, Digit, digital comics, iPad, Operation Ajax, Tall Chair. Bookmark the permalink. 15 Comments.
Super cool. Sounds like these guys have a handle on making digital comics truly optimized for the medium as a reading experience, not a lame animation nor simply slapping the traditional page on the screen. We’ve been thinking about how to address this same thing creatively, so we are going to have to borrow an iPad to check it out.
It’s tremendous, Mars, you need to check it out. I stopped short of outright calling this the future of comics — because I think the big players in the space have little incentive to make the changes required to service this form, and for most people, if it isn’t DC or Marvel they just aren’t interested — but in an ideal world, this is the way comics would be made in the 21st century. Maybe we’ll see Batman and Spider-Man in this format in a year or two, but in the meantime …
Thanks for your interesting post. I’ve sampled a few digital comics and quite enjoy the guided reading mode of the ComiXology app. So if this is even better… awesome – let’s hope it catches on!
A year ago when I reconnected with the world of comics I was shocked at how far sales volumes had fallen, saddened by blogs talking the “death of comics,” worried that my “valuable” collectibles would eventually become worthless relics, and I shuddered at the thought of digital only comics.
These days I feel much more positive about the future of comics, and I believe they are in the process of being “saved” by digital formats and technological change. We are not too far away from a world where every person, and in particular every teen, will have a smartphone or ipad type device and be only clicks away from enjoying all the new and old sequential art the world has to offer– as a blend of digital, collections like trades, and those wonderful “old school” monthly comics.
I can see a world where most monthly comics offerings are released primarily in a digital format and wouldn’t it be great if the creators were selling hundreds of thousands, or even millions, of each issue, but maybe they’re priced at say 10% of what we pay now for physical monthlies? This income could then support an ongoing physical monthly comic which becomes a prestige item for those that want and afford it. Limited physical print runs supported by large scale digital distribution. Add to that regular trade, hardcover, omnibus offerings built from the digital. This business model could last a very long time.
I could see myself following 20 titles a month digitally if the price dropped low enough, while simultaneously investing in physical issues for one or two favoured titles, while also continuously filling in gaps, onselling, upgrading etc my back issue collection.
In terms of declining sales volumes of the monthly comics, I have come to believe it’s better to have, say, 10 different “X-books” on offer selling 10,000 issues a month than it is to have a single title selling 300,000 issues like back in the day. So much more scope now to read exactly the type of story you want, with the creative team you enjoy, and also much chance to own something that might truly hold it’s value as a collectible long term due to real scarcity.
Even ignoring digital completely, large online retail and distribution mechanisms, like ebay, milehighcomics.com, and mycomicshop.com enable the millions and millions of existing back issues that are out there to change hands far more easily than ever before.
Blogs like yours allow people to discover what back issues are worth buying. I see a bright future for comics and sequential art, in a multitude of formats.
Thanks, Adrian, for reading and commenting. I am pretty deep into digital comics myself, these days, having recently received a Marvel Digital Unlimited subscription (and a full review of that service is coming on January 11th). Reading conventional comics digitally has its own various strengths and weaknesses, but what Cognito and Tall Chair have done with the Active Reader for Operation Ajax really is on a whole different level — it is a new evolution of the form, as different from reading print books via Comixology or my MDU sub as watching film was from radio drama. My gut tells me that the Active Reader is too far ahead of its time to experience adoption by Marvel and DC (who have scores of internal pathologies that discourage innovation) but I would happily be wrong in this regard.
I’m afraid I don’t share your optimism as regards the market as a whole, as I’m not sure the wisest stewards are in charge of either Marvel or DC, and the most recent sales numbers available for the big “New 52” initiative from DC appear to indicate that few new readers were attracted by the massively-marketed DC reboot. I won’t predict the “death of comics” but I do think a pretty radical transformation is inevitable. It would not shock me to see Marvel and DC cease publishing in the current sense and instead license their characters to approved shops for comic book production, the way Paramount licenses out Star Trek or Hasbro licenses Transformers. Disney/Marvel and Warner/DC are primarily in the superhero business these days (as opposed to the comic book business), and if the experts presently in charge of their comic book publishing can’t grow their market I would expect patience to run thin and restructuring to result.
Regardless of what happens with new comic publishing (and admittedly my interest in contemporary comics is remote), we will still have the rich legacy of these worlds, characters, artists and writers to explore! Certainly there is no lack of material for Longbox Graveyard!
Paul, thanks again – that link with sales data related to the New 52 initiative is interesting; however, I think the commentary (I hesitate to call it statistical analysis) is suffering from what the psychologists refer to as “confirmation bias.”
The executive summary seems to suggest that the New 52 has brought few new readers, had little impact on other titles, and that because there are some large drop offs in sales numbers from issues 2 to 3 the whole thing is on a slippery slope to failure.
“Grant Morrison’s Superman revamp is cooling off rather more quickly than DC’s other four remaining 100K+ titles. It’s already lost almost 50,000 units in first-month sales since issue #1.”
I’m sure, if they took this perspective on a flagship book, DC execs would be about ready to slit their wrists, but the REAL story of this data is that that sales are UP +205.5% from 6 months go, up +307.6% over 1 year, and, even allowing for the decrease from the issue 1 spike, sales of Action are +102.1% higher than they were 5 years ago. That’s twice as many sales!
50% or better 5-year increases are typical across many New 52 books. Considering that before this initiative sales have typically been on a 30% 5-year slide at DC, this is a pretty amazing and positive achievement. Sure some books won’t survive long term, but very few comics do. The (limited) data also suggest that these increases are not coming at the expense of other books, eg for Hellblazer “Standard attrition in November, and rock-solid numbers for the last year, overall.” Although the writer seems unable to understand this.
Warner/DC can sell Supe’s in movies to adults, on lunchboxes and PJ’s, to 5 year olds, on cartoon networks to TV junkies… on iphones, and on old-fashioned paper comics to those of us who’ll buy them. And thankfully, right now at least, sales of those comics are up, and up dramatically. Plus, there’s a new Superman and new Batman movie out this year. Marvel have Wheddon’s Avengers to roll out. It’s looking good for DC and Marvel comics characters to be more in the public consciousness than they’ve been for a long time.
Anecdotal samples of comment from many retailers seems to be that sales are up. And while the Marvel and DC fanboys gnash their teeth at the twighlight of comics, my experience is that kids in high school are reading web comics, digital comics, and reading non DC and non Marvel creations too… IDW, Boom, TopCow, Dark Horse, … the list is endless.
I love your passion for Graveyard era comic books – but there is some excellent recent stuff out there that is well-crafted and just plain fun. Of late I have read and thoroughly enjoyed runs from
Hulk – Planet Hulk
Guardians of the Galaxy
Immortal Iron Fist
Love and Rockets
And a bunch of other stuff, also good. Don’t keep your interest in contemporary comics remote – you’re missing out!
More welcome optimism from the southern hemisphere!
I will admit to a measure of schadenfreude when I find numbers indicating a decline in contemporary comics sales. After all, I’m a failed comic book creator — how dare those swine succeed without me! So I may be vulnerable to a confirmation bias of my own. But I really don’t have a dog in the fight. I did find that column interesting because it is hard to find objective reporting about comic book sales figures. The business is so small — and those few remaining outlets for news are so significantly invested in protecting what little new market remains — that no one is especially incentivized to report that the ice weasels are inside the perimeter and eating the seed corn. That author may very well have an axe to grind, but for what it is worth he’s been deconstructing comic book sales numbers at least going back to 2009 (that I could see from paging back in the blog, in any case).
Possibly this comes down to glass half full/half empty arguments. Is it a good thing that DC sales are double what they were five years ago? Would any CEO get a raise by doubling his business over a five year period, especially off such a very small base? Maybe they would (and should) if the alternative was being out of business. The comics business might be the proverbial dancing bear right now — the remarkable thing being that it dances at all, rather than how well it dances.
I will check out the titles you recommend (particularly those that are a bit older and available on my new Marvel Digital sub). At the moment I am working through the original run of the Avengers (and suffering a death of a thousand cuts in the dire Don Heck era), and am still firmly and happily mired in the past.
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